Contain your excitement long enough to read the following details:
- Dedicated scrim server for all scrims
- All teams will be required to have a designated captain/liaison
- Captains to email screenshot of final scores
- Scheduled scrim days and times
- They will be scheduled in advance for both Mondays and Tuesdays
- Scrim times will be 7.30pm, 8.30pm, & 9.30pm on above days
- Ready Up modes for both gametypes
- Realistic game setup
- No Red Dot on compass
- Designated weapons for each team to use
- No Trench Guns
- Both Semi and Grand Final scrims
- Scrim server will be available in pub mode during non scrim times for people to practice
- Limited to 12 invited squads/clans, it will be a league consisting of 5 rounds.
- Each round has a CTF and a HQ map set for it.
- To complete a round, squads will play a 20 minute CTF game consisting of 2 ten minute halves, and a 20 minute HQ game consisting of 2 ten minute halves.
- The combined score of each half will determine the winner.
- The winner of each gametype receives 3 points.
- Each round has a potential of 6 points to be won: 3 for HQ and 3 for CTF.
- A draw is worth one point.
- Bonus points are rewarded as follows.
CTF: 5+ flag difference in final score = 1 bonus point
HQ: 300+ point difference in final score = 1 bonus point
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Example
Round 1 - TeamA vs TeamB
CTF: Beltot
1st Half - TeamA 10:5 TeamB
2nd Half - TeamA 16:10 TeamB
Final CTF score - TeamA 26:15 TeamB
HQ: Toujane
1st Half - TeamA 460:480 TeamB
2nd Half - TeamA 320:370 TeamB
Final HQ score - TeamA 780:850 TeamB
Round 1 result:
TeamA - 4 Points (3pts for winning the CTF, plus 1 Bonus Point for the 5+ flag difference)
TeamB - 3 points (3pts for winning the HQ, but no Bonus Points)
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This is meant to be a fun competition, and should be played in that spirit.
Marvellous. Get amongst it!